John (zandev) wrote,

Game Balance

I've recently been playing indie puzzle game SpaceChem. This has been getting favourable reviews, and indeed is a genius piece of design.

However, I'm not sure I could rate it as highly, or indeed generally recommend it. This is because they've made the same mistake bateleur and I made years ago trying to publish a puzzle game on the Amiga: it's way way too hard.

This is great if you like a really challenging puzzle game, but will leave most people baffled and frustrated. I've enjoyed it, but it may well have limited appeal.
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